This Privacy Policy explains how 4trees ("we," "us," or "our") collects, uses, and shares information when you use our mobile game application (the "Game"). We are committed to protecting your privacy and being transparent about our data practices.
We collect basic analytics information to understand how players interact with our Game and to improve the gaming experience. Our analytics system is privacy-friendly by design: we do not collect any personally identifying information, and we do not use persistent user identifiers. Each session is assigned a random identifier that is discarded when the session ends. The information collected per session may include:
Analytics data is aggregated at the session level and is hosted on our own servers in the Netherlands. It is not shared with third parties for analytics purposes.
When the Game crashes or encounters an error, we collect a crash report to help us diagnose and fix the problem. Crash reports contain:
Crash reports do not contain any personally identifying information and are stored on our own servers.
The information we collect is used for the following purposes:
We do not sell or rent your information. We share data only in the following circumstances:
Our own analytics and crash report data is not shared with any third parties.
Analytics session data is retained for no longer than 24 months. Crash reports are retained as long as necessary to resolve the underlying issue, and no longer than 24 months. Session identifiers used in analytics are non-persistent and discarded at the end of each session.
Our Game is rated 12+ in some regions. We do not knowingly collect personal information from children under 13. Our own analytics system does not collect personally identifying information from any user. AdMob is configured in accordance with applicable laws regarding advertising to children.
If you are a parent or guardian and believe your child has provided personal information to us, please contact us immediately using the details below.
We implement appropriate technical and organizational measures to protect information against unauthorized access, alteration, disclosure, or destruction. Our analytics and crash reporting servers are self-hosted in the Netherlands. However, no method of transmission over the internet or electronic storage is 100% secure.
Our own servers are located in the Netherlands. If you are using the Game from outside the Netherlands, your analytics and crash report data may be transferred to and processed there.
We may update this Privacy Policy from time to time. We will notify you of material changes by posting the updated policy within the Game and updating the "Last Updated" date at the top of this document. Your continued use of the Game after any changes constitutes your acceptance of the updated policy. For material changes that require consent, we will request your consent explicitly.
If you have any questions about this Privacy Policy or our data practices, please contact us at:
Email: [email protected]
This Privacy Policy is designed to comply with applicable privacy laws, including the General Data Protection Regulation (GDPR), the California Consumer Privacy Act (CCPA), and the Children's Online Privacy Protection Act (COPPA).